Welcome to the 23 Mobile Things course website!
The course is self paced, you can work through each lesson at your own speed and share what you’ve learned via Twitter using the #23mobilethings hashtag. Everyone works at their own pace, you may be familiar with some topics already while others may take longer. We suggest that you allocate approximately an hour per week to explore a “Thing”.
The course is freely available to anyone who has access to a mobile device (tablet or smartphone) to participate. The best way to ask for help is to use Twitter and tweet your question with the #23mobilethings hashtag.
The 23 Mobile Things are:
Digital storytelling plays an increasingly visible part in our daily lives. Mobile technologies and apps put the tools to capture and create stories into our hands every day and some organisations are also exploring ways to use storytelling via online tools to engage stakeholders. As the Shanachie team from “This Week in Libraries” often remind us, the mission of libraries includes the goals to “keep stories, make stories, share stories”, increasingly many of these are digital stories. Your library clients and colleagues may have many different objectives for their digital storytelling activities (eg teaching ESL, compiling local history, sharing family history, collecting oral histories, presenting information in data visualisations and community engagement).
Some electronic resources (eg. databases, eBooks, magazines, etc.) are accessible via apps provided by the vendors. This thing is not a recommendation of any particular vendor or product, but is designed to get you to think about your library client’s experience when they use these apps to access your content. Throughout 23 Mobile Things you will have discovered for yourself how variable the experience can be depending on the device you have, the connectivity in your area and the compatibility of apps. All of these factors are important for user experience (UX).